Dogfish Head Craft Brewery
Founded in 1995, Dogfish Head creates some of this country’s most interesting and adventurous craft beers. After outgrowing its Rehoboth Brewpub, the company adapted a 100,000sf cannery in Milton, Delaware to house its brewing operations in 2002. Production demands required a comprehensive renovation of the facility, and offered an opportunity to reshape the image of the existing complex into one more attuned to the company’s progressive and “off-centered” culture. Ever-increasing demands for the project led the company to embark on the construction of a new bottling and warehouse facility on a property adjacent to the brewery. The project includes a comprehensive site design that transforms the industrial park into a campus, and establishes the factory as a vibrant destination for staff, visitors, and beer enthusiasts from around the world.
Dogfish Head’s “off-centered” approach is rooted in the company’s dual-personality. Creativity is fueled by an ethos of experimentation, accidents, and chance. The ability to reproduce selected recipes in mass quantities, however, requires a precise and clinical approach and high level of organization. Similarly, the warehouse serves the conflicting needs of an active industrial facility and a tourist destination. Driven by efficiency and functionality, the production aspects of the warehouse are orthogonal and conventional. Conversely, the Observation Platform swells and narrows, and continues the zigzagging of the pedestrian pathway connecting the facility to the brewery.
The south side of the building receives the beer line and deliveries of bottles, labels, boxes, and kegs. Packaged products load into trucks along the north. The west facade is removable to allow for future expansion, while the east facade nestles into a sculpted landform, allowing visitors to enter the observation platform without the use of stairs or elevator. The observation platform provides visitors a spectacular view over the adjacent pond before zigging and zagging into the building and out over the production floor.
Projects
Frances M. Maguire Art Museum - St. Joseph's University
Center For Advanced Technologies - Bucks County CC
PPR Residence Hall - Swarthmore College
Discovery Center - Outward Bound & Audubon
Bigham Leatherberry Wise Place - People's Emergency Center
The Study at University City
Caesar Rodney Hall - University of Delaware
Jefferson School
Greene Street Friends School
Campus Bookstore & Development Office - University of Delaware
Margaret Passmore Trickey Building
Iovance Biotherapeutics
Aqua Foro
Pavilion & Children's Discovery Garden at Sister Cities Park
The Clay Studio
Class of 1986 Fitness and Wellness Center - Princeton University
Intercultural Engagement Center - University of Delaware
Housing Northwest Arkansas
Edible Garden and Classroom - Tyler Arboretum
Tyler School of Art - Temple University
Arts Café Expansion & Renovation - University of Pennsylvania
Gore Capabilities Center
The Cooper
W P Point Event Space & Lodge
Construction Training & Education Center
150 Rouse Boulevard
Library Playspace
Dogfish Head Craft Brewery
Gettysburg Montessori School
Basecamp Delta
Matchbox - Swarthmore College
Wexler Gallery
The Cove
Delaware History Museum
Yards Brewery
Shallcross Hall - Friends Central School
Bus Shelters
Dogfish Head Brews and Eats
Philadelphia Union Training Facility
The Global Learning Center
201 Rouse Boulevard
351 Rouse Boulevard
Barnegat House
Private Residence
Rural Loft
DIGSAU
340 North 12th Street
Suite 421
Philadelphia, PA 19107
v 215.627.0808
Job Posting: Architect I/Designer I
We are seeking a full-time architectural designer with exceptional graphic and illustration skills along with drafting and modeling abilities. The roles and responsibilities of the Architect I/Designer I position include broad exposure to many aspects of project design and delivery, including participation in developing design concepts, creating presentation materials, working on construction documents, and assisting in construction administration. The candidate must be a multi-tasking, detail-oriented, hard-working team player.
View full job description here.
Job Posting: Architect II/Designer II
We are seeking a full time Designer II or Architect II. The successful applicant will be a self-motivated and creative problem-solver, exhibiting strong management and design skills. The roles and responsbilities of the Architect II/Designer II position include broad exposure to many aspects of project design and delivery, including participation in developing concepts, creating presentation materials, working on construction documents, and assisting in construction administration. The candidate must be adaptable and able to work to prioritizing tasks with Project Architect or Manager supervision; demonstrate an imaginative, creative and innovative design solutions to technical problems; be flexible, a motivated multi-tasker, detail-oriented, and a hard-working team player. Candidates should be fluent in digital and physical three-dimensional modeling, demonstrate strong graphic communication skills, and be passionate about design and architecture. The position requires the ability to collaborate with multiple team members, coordinate the efforts of consultants, and an ability to tackle new challenges.
View full job description here.
If you would like to be considered for an internship or full-time position, e-mail a cover letter, resume, references and portfolio to employment@digsau.com as one PDF document. Please limit attachments to 2MB. We will respond to you should the appropriate opportunity be available. No phone calls please.